![]() ![]() EXTRAPOWER: Giant Fist: Depending on the player character, in the form of their rival fight.You defeat it again, only to face the same boss in the next immediate area, the docking bay, for the third and last time. After it appears in a bio-lab and it's defeated, the game goes on where you fight off some more enemies, including two other bosses, before the Prototype suddenly returns in the control center for a rematch. The Prototype Mutant from Chaos Heat, a hulking mutant abomination, is fought thrice in the game.Hell, three of the first four boss fights are against Balrog. He's mainly a comic relief character, but he is a challenge in battle. It's also one of the animals you need to photograph, but if you don't nab it in a fight, it isn't lost for good-the skeletal remains of one serpent are found in a cave, and you can photograph them. While the method of beating it remains the same each time, its movement pattern changes each time to reflect the mobility of your overworld vehicle. ![]() The DomZ Serpent in Beyond Good & Evil.Alternatively, the boss may announce during a later confrontation that he has gained an immunity to whatever beat him last time. The boss is actually part of a species or a rank, so multiple versions of them can exist.įor the first two cases, the same tricks and tactics will usually work to defeat the boss each time - though frequently, the player will not be able to execute the required trick in the early appearances (especially if it's a Hopeless Boss Fight).The nature of the conflict doesn't require a lethal outcome.(This isn't much different from facing distinct bosses, but may help refine the scope of the story.) The player(s) actually kill the boss, only for them to be resurrected later on by some means and come back for another go.The boss is unbeatable in their first appearance(s), and the players must either flee or survive their attacks they can only be fought back and defeated in the final showdown.The boss flees when defeated, only to come back later (presumably after some Level Grinding). ![]()
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